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Total war saga
Total war saga










total war saga

It impacts how you're managing your buildings, your recruitment, what strategic decisions you're going to make, and how you're going to advance your combatant ahead. Although it's fundamentally simple as a premise, it actually changes the whole game. It was a time before the invention of money as we know it, so it's more about an exchange of goods. This kind of barter economy is more period-appropriate for Troy than for any other period in history that we've covered. The biggest addition that we are trying to Troy is the multiple resource economy. You don't have artillery and other stuff that we are used to in a later era like the Roman Empire. The campaign mechanics we stepped up because the setting is so far back in history that we don't have a lot of different troop formations. What are the biggest additions A Total War Saga: Troy brings to the series? We wanted to contribute something new by approaching it from a different angle.”įor more on how A Total War Saga: Troy bucks trends in the genre, keep reading our Q&A with Game Director Maya Georgieva.Ī Total War Saga: Troy's campaign has been fleshed out with a new multiple resource economy system. While Georgieva admits that the developers could’ve made the game more fantastical, the team thinks “taking it exactly as it is written without revealing the actual historical context that it was developed in, is done so many times. This approach is unorthodox for the setting, but the team is “piecing it together with both mythological and historical sources” for a conflict that’s mainly been portrayed through biased Greek sources. “We're trying to filter out the supernatural and look into it critically and realistically.” “We are not following the claims that certain characters are actually a son or daughter of a god or goddess,” she said. While the developers wanted to stay true to that, most of the historical records for the events surrounding Troy are mainly found in myths like the Iliad. “Every Total War title so far has been historical and we wanted to keep that up,” Georgieva said. Instead of going full-on fantastical with gods and mythical creatures, the developers instead explore the “truth behind the myth approach” and are trying to portray these elements in a realistic way.

total war saga

While it might turn off some series veterans by getting too close to the competition, this approach changes diplomacy in a way the Total War series has needed for some time - and it's a system that should be expanded upon in future Total War games.Īnother risk Total War Saga: Troy takes is with its faithful approach to history. Georgieva explained that “this kind of barter economy is more appropriate for Troy than for any other period in history that we've covered.” For example, if you have a lot of stone but need food, and see a neighboring nation is in the opposite situation, you can enter a mutually beneficial trade agreement. These resources are tied to expansion and diplomacy in a way that more closely resembles Firaxis’ popular Civilization games rather than the diplomacy and expansion found in previous Total War titles. The developers did this by taking two major risks: The first is the “multiple resource economy.” Basically, every civilization needs food, wood, stone, and bronze to survive, build, and expand.

total war saga

“We decided that we were going to approach this project by making it complex and interesting on the campaign level rather than so much on the battle level.” “When we selected this setting of the Late Bronze Age, we knew that the battle mechanics that we were going to bring would not be so groundbreaking,” Director Maya Georgieva explained to Inverse. Between Sega’s major strategy game releases like Humankind and mainline Total War titles, a new spin-off called A Total War Saga: Troy is here to tide us over.įollowing in the footsteps of Thrones of Britannia, Creative Assembly's Total War Saga: Troyis set during the famous war between the Acheans and Troy after the Trojan prince Paris ran off with Helen, the queen of Sparta - best known as "the face that launched a thousand ships." As a budget title that’s part of the Total War Saga spin-off series created on Total War: Warhammer’s engine, Troy won’t make any big strides forward when it comes to the large-scale battles the series is known for, but it is taking some interesting risks with its story and campaign.












Total war saga